Flame Artist
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Responsibilities:

  1. Collaborate with supervisors, producers, directors, and other stakeholders to develop ideas and creative approaches with an outline of timing requirements to win trust with other members of the VFX team to win the commercial and narrative projects we attract, through an insightful understanding of each project.
  2. By understanding directors and producer requirements, objectives, and timelines, you will work with other VFX and CG team members, graphic design and animation specialists, as well as producers and operations to ensure all assets are provided or generated in advance of the start of all Flame work.
  3. Undertake Flame-based projects to defined creative outcomes, building dialogue and collaboration with clients and other VFX team members to ensure the optimal experience for all whilst delivering the highest quality work, building an enviable reputation for the department.
  4. Develop and implement best creative practises, workflows, and quality control measures within the Flame, VFX, animation department in collaboration with operations and edit assistants to ensure consistently high quality work is maintained and projects delivered on time to specification.
  5. Oversee the selection and deployment of appropriate talent, equipment, software, and tools, keeping up to date with industry advancements and emerging designers, artists and animators undertaking interesting, innovative and exciting work.
  6. Keep up to date with the latest developments in VFX, animation, graphic and image design as well as developments in software and hardware that will enable greater efficiencies, more creative outcomes and new avenues for development.
  7. Foster a collaborative and positive working environment, encouraging teamwork, open communication, and professional growth within the wider company team.
  8. Build and maintain relationships with external clients and customers, partners, vendors, and talent to expand the company’s networking capabilities.

 

Requirements:

  1. Bachelor’s degree or higher post graduate award in Arts, Humanities, Science or Design or equivalent professional experience.
  2. Proven design and creative experience in post production, visual effects and animation for short and long form compositing, finishing and mastering.
  3. Strong technical proficiency with Flame software, plug in tools and potentially AI integrations for picture solutions.
  4. Extensive knowledge of Flame hardware and software, as well as wider associated tools and competitive hardware and softwares to ensure best practice is maintained.
  5. Solid understanding of workflows, formats, codecs, and deliverable specifications to undertake collaborations with colourists, computer animators, motion graphic artists, Avid online and offline editors, producers and operations teams for projects delivering to various media platforms and their deliverable specifications.
  6. Strong collaborative ability to inspire clients and gain the trust for creative work and also motivate other team members you are working with across computer animation, motion graphics and edit assistant support as well as partner studios we may collaborate with. Excellent communication and interpersonal skills, with the ability to collaborate effectively with creative and technical professionals is essential.
  7. Detail-orientated with strong problem-solving abilities and the capacity to work well under pressure.
  8. A portfolio or reel demonstrating a strong command of visual effects and animation compositing, image and graphic design and finishing post production techniques and creativity. A familiarity with the film, television and digital media industries, with a passion for storytelling and innovative ways of pushing visual image design or aesthetics is desired.
Talented individuals make us unique and the programmes we produce exceptional. That's why we go above and beyond to recruit the right people who can make a difference.
Nick Wortman
Talent Acquisition Partner